Goals/Projects


  1. Preset Animations or Alibs.
    1. Use the pose library.
  2. Modular Rigs
  3. Scripts
  4. Figure out how the bones stretch in the Cenk rig.
  5. Deform Lattice effect only half of mesh
  6. ikfk with bendy
  7. Eyeballs: too large to fit inside. Squish them down. 
  8. Delano's Naming Convention
    1. _01 as suffix for EVERYTHING
    2. Bound Joints = bn
    3. Joint no bind = jnt
    4. End joints (don't need binding) = be
    5. Control Curve = cc
    6. Group = grp
    7. Cluster = cl
    8. locator = loc
    9. IK Handles = ik_Rp
    10. Lattices = lat
    11. Lattice Base = lat_B
    12. Blend Shapes = scpt
    13. Corrective Blend Shapes = scpt_C
    14. Deformer = dfm
    15. Hair Folicle = fcl
  9. Possible Features:
    Follow switch for feet.
    Control that selects all controls.
    Switch for Automatic scapula