Tuesday, August 12, 2014

Pixar Style Pickables

GREAT NEWS

Some really smart people have found ways to create an equivalent to Pixar's Pickable system in Maya. Often, too many controls floating around on a character can distract from the overall acting and can be annoying to grab and handle. Less visual complexity gives animators a better idea of the silhouettes the face shapes are making.

These videos show how we can allow our controls literally be part of the mesh. Want to move the lip? Grab the characters lip. Simple as that. So simple and intuitive!


and this one

Tool Demo- Deformable controls from Raveen Rajadorai on Vimeo.

By the way, if you copy-paste the call instructions for the script, you may end up copying some unintentional spaces, which will give you a syntax error.  Simply delete the spaces to give python its valid syntax.

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