Thursday, February 6, 2014

Dailies Notes

1. Blend Tapering - Used to create seamless blends, blend tapering is when you create a blend shape, like a raised eyebrow, and then you turn it into multiple blends. This allows you great flexibility (in, middle, and out control) but when they are all fired it is a perfect blend.
2. Topology Baking - Even after you have created blend shapes you can modify your mesh! baking will transfer all of your edits to the blends.

We also discussed the interface that we want to give the animators, and Stop Staring 3. That book is golden!

Our goal is to create the quality of jill in our rigs.

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