So I was rereading a section of stop staring 3 and I actually understood it! That was so amazing that I had to share. It was about buffernodes and your network when you are setting up your rig. Buffernode setups allow you to have layers of control. It makes it so if your animator wants, he can go attribute by attribute to create his animation, or he can use your widgets and controls, etc. Cool stuff.
Example, on a lip sync with a buffer node, your animator could move every blend shape, he could move your controls that create visemes, or he could move controls that create phonemes. 3 layers of control.
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